﻿var status = -1;

function action(mode, type, selection) {
    cm.worldSpouseMessage(0x20, "『神宠培养』：玩家 " + cm.getPlayer().getName() + " 炫耀了一下他(她)的的神宠进化成长值达到 " + cm.getBossLog("宠物总计成长值", 1) + " 点啦!!!");
    cm.worldSpouseMessage(0x20, "『神宠培养』：玩家 " + cm.getPlayer().getName() + " 炫耀了一下他(她)的的神宠进化成长值达到 " + cm.getBossLog("宠物总计成长值", 1) + " 点啦!!!");
    cm.worldSpouseMessage(0x20, "『神宠培养』：玩家 " + cm.getPlayer().getName() + " 炫耀了一下他(她)的的神宠进化成长值达到 " + cm.getBossLog("宠物总计成长值", 1) + " 点啦!!!");
    cm.dispose();
}
function start(){status=-1;action(1,0,0)};
